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 Forum index » Archive » Archive: General » ARG: DaemonWorks
[INFO] The 5 Minute Guide for Beginners
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rowan
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Joined: 12 Apr 2004
Posts: 1966

[INFO] The 5 Minute Guide for Beginners

Thanks to Bill at deaddrop.us, we now have a Wiki, so we can keep track of all the changes to the pages.

Since everything changes so quickly in the Daemonworks pages, it can be a bit confusing for new players. Daemonworks isn't your typical ARG with 10 different websites to look at. It started out more like a trail (where you use certain keywords to move onto the next step), but it has slowly added more of a storyline as we travel further down the path.

The basic story is that a girl, named Jill Smith, has seemingly disappeared from the town of Idunn, CT, although no one in that town will admit to ever knowing a Jill Smith. Idunn can be considered a Cult Town, run by the Master Zhang Bao who is trying to discover the secrets of immortality. How and why Jill plays into this is still a mystery.

The first step to getting started with Daemonworks is to register on the site. Once you are registered and logged in, you can continue on your way.

The main page you need to familarize yourself with is the "door to" page. From here, you can access a majority of the pages, simply by entering a correct keyword into the box (hence its trail-like aspect).

You also need to get in the habit of checking the source code on each and every page. Lots of coded comments are hidden throughout the pages, and without understanding the comments, you're not going to get very far. Make sure you have a utility that can solve Caesar Ciphers (ROTs) as a vast majority of the comments can be solved by a simple ROT-18.

Understand all that? Good, because now you're ready to get underway. Feel free to explore by trying every keyword that you can. Watch as the story slowly unfolds until you get to the point where you can actually slip inside the world of the cultists (if only for a moment). Now you're ready to help us find Jill.
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PostPosted: Wed Dec 15, 2004 9:44 am
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