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 Forum index » Archive » Archive: General » ARG: Ny Takma
No more Naked Rabbit Studios
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Joined: 19 Aug 2006
Posts: 244

No more Naked Rabbit Studios
but don't fret, we're still here :)

The group behind Naked Rabbit Studios has been in the process of forming a Limited Liability Company for some time now. The purpose is to allow the group to be able to develop high quality games for the players while being able to gain financial support through various types of funding.

One of the first steps was to analyze the current name and determine if it was one we felt comfortable approaching potential advertisors, sponsors, and other sources of funding with. Unfortunately we felt the word "Naked" could potentially limit our opportunities with these sources.

We have, in the past day or two, found a name which we feel is quite fitting for our endeavor.

Aporia Cross Media Entertainment or A.C.M.E.

Now to explain the name somewhat Smile

The Cross Media Entertainment aspect of the name is associated to the fact that while the majority of our games should most likely be Alternate Reality Games, there will be some which use multiple media aspects to evolve while not asking the players to step into another reality, or suspend their beliefs.

In philosophy, an aporia is a philosophical puzzle or a seemingly insoluble impasse in an inquiry, often arising as a result of equally plausible yet inconsistent premises. It can also denote the state of being perplexed, or at a loss, at such a puzzle or impasse. The notion of an aporia is principally found in Greek Philosophy, but it also plays a role in Derrida's Derrida's philosophy.

Plato's early dialogues are often called his 'aporetic' dialogues because they typically end in aporia. In such a dialogue, Socrates questions his interlocutor about the nature or definition of a concept, for example virtue or courage. Socrates then, through elenctic testing, shows his interlocutor that his answer is unsatisfactory. After a number of such failed attempts, the intelocutor admits he is in aporia about the examined concept, that he does not know what it is. In Plato's Meno (84), Socrates describes the purgative effect of reducing someone to aporia: it shows someone who merely thought he knew something that he does not in fact know it and instills in him a desire to investigate it.

In Aristotle's Metaphysics aporia plays a role in his method of inquiry. In contrast to a rationalist inquiry that begins from a priori
principles, or an empiricist inquiry that begins from a tabula rasa, Aristotle begins his inquiry in the Metaphysics by surveying the various aporiai that exist, drawing in particular on what puzzled his predecessors. Aristotle claims that 'with a view to the science we are seeking (i.e. metaphysics), it is necessary that we should first review the things about which we need, from the outset, to be puzzled' (994a). Book Beta of the /Metaphysics/ is a list of the aporiai that preoccupy the rest of the work.

Aporia is also a rhetorical device where the speaker expresses a doubt - often feigned - about his position or asks the audience rhetorically how he or she should proceed. It is also called /dubitatio/.

We feel as though the definition of this word is quite fitting for this genre, and we hope that the name change doesn't cause too much of a disturbance in the fans of Ny Takma.

Soon you will be able to find us at - in the meantime feel free to continue to keep up with us at

Thank you,
ARG Hobbyist
Most recent game developed: Ny Takma
We are that which the game makes of us

PostPosted: Fri Feb 16, 2007 2:45 pm
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