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theclaw
eeee!

What I got from the limited time I had and limited thunking about this was really good (Uni work and problems with numbers *shrug*) I loved the phone calls *REALLY* freaked me out. The codenames and history behind the project and consilience.... so many levels of understanding.... heraldry, runes, astronomy, history, poetry, those bits I liked. Having a "live" npc was really good, certainly made things more interesting as she thought for herself.

Was a bit unsure about the pacing, I missed an awful lot of data, but then I couldn't necessarily look at this everyday/hour or stay up till 4 in the morning to guide an NPC round a map (AWESOME) Facebook/Ning lag was frustrating/tension building at times: I'd pop on the Ning and feel like I was being ignored, or don't have chat on FB up. Yeah, probably lack of patience on my part. A lot of stuff just went plain over my head, others not so much... husband happens to have an interest in heraldry, so I get him to look over some stuff and he tells me green and cyan aren't English heraldry colours but German... ho ho!
Sorry if this doesn't make much sense. Headache and computers don't work well.
Would play again Very Happy (as long as Uni doesn't get in way Razz)

PostPosted: Sun May 23, 2010 5:09 pm
Dagada
I'll post a more detailed response later, but a big thanks to all involved. Really enjoyed it on many levels, so good work!!

PostPosted: Sun May 23, 2010 4:56 pm
Crescent
Ministry of argon - debrief
PM discusses good and bad of the arg that was sequel to Vanessa Atalanta

I ran a feedback after the last arg I ran and learnt a lot - others also were able to learn from my mistakes. I feel this one ran better, but would like your opinions - please let me know here - thanks
PM

PostPosted: Sun May 23, 2010 3:53 pm
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