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NITROBOT
 

Could anyone to post ALL the links and codes, please?

PostPosted: Sun May 09, 2010 6:36 am
Waterborn2o2p
Not sure about the two-player difference. I did play around in SPO a bit today and didn't find anyti9ng interesting. Was trying to get through on a single play and got to level 13 then died. Anyone clear all 15 levels without a continue?

PostPosted: Sat May 08, 2010 6:01 pm
Ihatebees498
I think I noticed something different with the 2 player option:

You can't continue the game if you die while in 2 player mode.

Can anyone disprove this?

PostPosted: Sat May 08, 2010 4:26 pm
Ping Cruft
Try typing stuff at the 1/2 player select? Y'know, like 'sam' 'jordan' 'tron' 'uuddlrlr' and such.

Pity a decompile is unlikely. Probably why they went with unity instead of flash.

Will try stuff later today.


Try the glow trick on the out of grid teleport on S12.

PostPosted: Sat May 08, 2010 3:28 pm
madopal
Extra keys/cheats

Ok, so I've been thinking. First, we've got the hidden areas. We know about those.

But reading the quote on the intratnet page:

Quote:
Hard Work Pays Off
Thursday, May 6th

Now that Space Paranoids is blasting its way onto computers around the globe, it’s time to congratulate all of the programmers, sales reps and other employees who made this project come to life. Thousands of man-hours went into developing “S.P. Online,” and we don’t want anything to sully the good name of this product… or Encom as a whole.

That’s why we must remind you not to dwell on any issues you may have with the finished product.

Lots of games are released with slight idiosyncrasies still lurking in their code, but we don’t need to publicize the matter. After all, this is a classic title that was created decades ago – the peculiarities are what give Space Paranoids its charm.


I'd like to undertake a full exploration of the game. Now, I just noticed that 'g' turns a glow on/off on your tank. If there's one hidden command, there may be more.

Anyone notice any other keystrokes? I'm also curious as to if there's a way to enable more info on your map. I've been trying various keystroke combos to no avail. Shift/CTRL don't seem to do anything. Anyone have any other ideas?

PostPosted: Sat May 08, 2010 11:38 am
Waterborn2o2p
Thanks everyone. Got it to work. I was downloading the utility and not the file as Euchre suggested. Once I realized this it worked fine in Firefox.

PostPosted: Sat May 08, 2010 12:19 am
cracksmurf
Ping Cruft wrote:
Originally posted at Tron Sector by Data_Pusher

Quote:
If you are worried that some day Disney will pull the plug on spaceparanoidsonline.com, then do the following:

1 Download the unity3d file at: http://spaceparanoidsonline.com/Tron2v7.unity3d

2 Point your browser (with the Unity plugin already installed) at the file you just downloaded

And presto! You have Space Paranoids OFFLINE

(do this soon in case somebody in a mouse suite makes it impossible when they see this)


Thanks Ping Cruft, already had the file backed up on my hard drive. Surprised I didn't think of opening it with the browser. lol fail.

PostPosted: Fri May 07, 2010 11:16 pm
Euchre
Firefox seems to be the most consistent with local file paths across the platforms, at least in that the path starts with file:/// then uses the local path naming conventions. I couldn't get Safari to cooperate with the 'drag and drop' method just now, and am not sure it'll let me use any other method. Being sibling to Chrome, that could explain why it's not working.

PostPosted: Fri May 07, 2010 6:38 pm
Agent Lex
Strangely, this method doesn't work in Chrome. I can open up the .unity3d file easily from the site itself, but when I attempt to open my local copy it brings up a Save As... dialog.

PostPosted: Fri May 07, 2010 5:54 pm
Euchre
The file name (if you saved using the default) should be Tron2v7.unity3d and not the name of the plugin.

What OS and browser are you using? I know on Mac OS X it's a wee bit tedious at times to get a browser to choke down a local file path.

PostPosted: Fri May 07, 2010 5:45 pm
Waterborn2o2p
Euchre wrote:
Right click the file and choose Open With is the easiest way, or you can use the local file path as your URL, the exact syntax of which depends on your OS and browser.


Strange, neither option works for me. When I right click, the "open with" option is not there. When I paste the path into my browser, it says it cannot locate the file.

To confirm, the file I should be targeting is the "UnityWebPlayer" correct?

Thanks for the help BTW.

PostPosted: Fri May 07, 2010 5:26 pm
Euchre
Right click the file and choose Open With is the easiest way, or you can use the local file path as your URL, the exact syntax of which depends on your OS and browser.

PostPosted: Fri May 07, 2010 5:18 pm
Waterborn2o2p
Stupid question. How do you "2 Point your browser (with the Unity plugin already installed) at the file you just downloaded"

PostPosted: Fri May 07, 2010 5:16 pm
The Shadow
I played up to Sector 12 again today -- picked one of the warps and again ended up "outside" the maze. I haven't travelled all along the wall of the side you get teleported out too yet -- I did travel along the other 3 sides and did not find any hidden pockets/chambers. I did start traveling along the initial wall but the game "froze"/became too "busy".

I also noticed that it looks like you get teleported into a small pockect within the outer wall and you can travel forward to the outside of the maze (haven't tried other directions yet). I tried going back through the wall where you exit but couldn't get back in.

PostPosted: Fri May 07, 2010 4:24 pm
Ping Cruft
Originally posted at Tron Sector by Data_Pusher

Quote:
If you are worried that some day Disney will pull the plug on spaceparanoidsonline.com, then do the following:

1 Download the unity3d file at: http://spaceparanoidsonline.com/Tron2v7.unity3d

2 Point your browser (with the Unity plugin already installed) at the file you just downloaded

And presto! You have Space Paranoids OFFLINE

(do this soon in case somebody in a mouse suite makes it impossible when they see this)

PostPosted: Fri May 07, 2010 2:12 pm
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