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silverduck
the code is in the files

for those that wanted to know where the numbers 87, 29, 54, 68 ( the answer to the puzzle) came from, they are shown on page 12 of the log files.

PostPosted: Thu Aug 04, 2011 2:39 pm
OneEyedGod
Re: New bug?

thebruce wrote:

If you're referring to the four numbers lock, then go back to the room - if the numbers are set to 0, you'll need to enter them again. Let it sit for a beat or two, then back out. If the numbers on the image remain (not 00's) then you should be good.


That's the one i was referring to. I got back there after solving the jukebox and the numbers were set to 00. I solved it again, the numbers remained but on the map i till see the mark for an unsolved puzzle.

EDIT: No, i just came home and had to solve it again (for the third time...). Sad
And for a fourth time...
Okay, now it's done.

Thank you.

PostPosted: Thu Jul 21, 2011 12:17 pm
UCFmopar
Re: New bug?

OneEyedGod wrote:

The only log file i'm missing is number 16. Do you get this for the constellation puzzle?


Yes, you receive log file 16 for activating the constellation puzzle.

PostPosted: Thu Jul 21, 2011 11:30 am
thebruce
Re: New bug?

OneEyedGod wrote:
after i completed the jukebox for a third time today (now i got the achivement...), the Facility Combo Lock is marked as unsolved on my map. The achivement badge and the log files are still there, just the marker on the map changed to an exclamation mark again.

If you're referring to the four numbers lock, then go back to the room - if the numbers are set to 0, you'll need to enter them again. Let it sit for a beat or two, then back out. If the numbers on the image remain (not 00's) then you should be good.

PostPosted: Thu Jul 21, 2011 10:56 am
OneEyedGod
New bug?

Hi all,

after i completed the jukebox for a third time today (now i got the achivement...), the Facility Combo Lock is marked as unsolved on my map. The achivement badge and the log files are still there, just the marker on the map changed to an exclamation mark again.

Did anyone else have this problem?

The only log file i'm missing is number 16. Do you get this for the constellation puzzle?

PostPosted: Thu Jul 21, 2011 9:18 am
morrison
FossilizedSauce wrote:
Beating level 30 of the audio puzzle now yields a log file. The numbers for the safe combo are featured on it.

If you've beaten 30, you have to finish it again.


I've beat all 50 levels, but I don't have the long file. Do I have to repeat all 50 of them to get it? Because repeating level 30 is doing nothing.

PostPosted: Wed Jul 20, 2011 10:58 pm
Night
After you complete level thirty of the audio puzzle, you unlock Facility Log #7 (number 12 including prologue).

Spoiler (Rollover to View):
http://survivalcode.com/images/Profile/logs/aZbAgecCCztXzE.jpg


Your numbers are right there.

PostPosted: Wed Jul 20, 2011 2:09 am
Astrius
you get that combo from one of the log files unlocked in another room

PostPosted: Tue Jul 19, 2011 11:02 pm
eagonwuzhere
me too

yea it was real weird. i just dialed some random number on the last try and it changed all my other digits and said i opened it. lol w/e ok Smile

PostPosted: Tue Jul 19, 2011 8:52 pm
FossilizedSauce
Beating level 30 of the audio puzzle now yields a log file. The numbers for the safe combo are featured on it.

If you've beaten 30, you have to finish it again.

PostPosted: Tue Jul 19, 2011 4:15 pm
thebruce
AraynZan wrote:
just found the music game only this time there are 50 instead of just 20

Different puzzle - please continue in this thread: http://forums.unfiction.com/forums/viewtopic.php?t=32786

PostPosted: Tue Jul 19, 2011 1:52 pm
AraynZan
just found the music game only this time there are 50 instead of just 20

PostPosted: Tue Jul 19, 2011 1:48 pm
jjjonesy
Same here - I'm all for quick progress, but its gonna bother me not to know where those numbers were supposed to come from...

PostPosted: Tue Jul 19, 2011 12:47 pm
FossilizedSauce
I know this was solved by luck, but I'd still love to know where we were SUPPOSED to get the digits from.

PostPosted: Tue Jul 19, 2011 12:38 pm
Bizzaro
I can't even see where one would extract those numbers from..

PostPosted: Tue Jul 19, 2011 10:40 am
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