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Author Message
emeraldbeacon
I'm having a heck of a time on level 23, with the 5 bikes. They just move too fast to 'shoot the maze'... and I think I'm having issues with Flash lagging, too.

And the first person who mentions my obvious lack of hand-eye-coordination gets a data disk where the sun don't shine... Evil or Very Mad Embarassed

PostPosted: Mon Jul 12, 2010 5:56 pm
VanGoghX
So now the big questions are...
1) What happens upon completing all the levels?
2) Will swag be awarded to badge-holders? It's probably unfair to expect 42E to send out swag every time they present opportunities to get new badges, but the arcadeaid puzzle set a possible precedent for us.

PostPosted: Mon Jul 12, 2010 5:55 pm
Broklynite
I'm having issues because occasionally just when I hit a button to change directions, flash hesitates, and I die before being able to correct. At least it appears so far to be unlimited lives....right?

PostPosted: Mon Jul 12, 2010 5:52 pm
Shad0
Re: [GAME] Circuit Cycles
Re: badge

VanGoghX wrote:
Did you get a second badge for completing level 16?

Quote:
YOU HAVE EARNED THE ACHIEVEMENT: "NEEDLE THREADER"
FOR COMPLETING LEVELS 9-16

PostPosted: Mon Jul 12, 2010 5:39 pm
Billhouse
Yep, level 16 is "Needle Threader"

PostPosted: Mon Jul 12, 2010 5:38 pm
VanGoghX
emeraldbeacon wrote:
Oh jeez. At the third tier, they give you four bikes. THIS IS MADNESS.
Did you get a second badge for completing level 16?

PostPosted: Mon Jul 12, 2010 5:36 pm
FilmEdge
emeraldbeacon wrote:
Oh jeez. At the third tier, they give you four bikes. THIS IS MADNESS.


Madness..?

THIS. IS. ENCOM! Laughing


PostPosted: Mon Jul 12, 2010 5:32 pm
emeraldbeacon
Oh jeez. At the third tier, they give you four bikes. THIS IS MADNESS.

PostPosted: Mon Jul 12, 2010 5:30 pm
Coasterg
Got Ride On at level 8. Level 10 is rough, have a little keyboard lag and it makes it tougher.

PostPosted: Mon Jul 12, 2010 5:29 pm
VanGoghX
Re: [GAME] Circuit Cycles
Re: badge

Shad0 wrote:
Quote:
YOU HAVE EARNED THE ACHIEVEMENT: "RIDE ON"
FOR COMPLETING LEVELS 1-8

And isn't it sweet of Encom to let the Flynn Lives folks connect to their site?
lol Spoilsport!

PostPosted: Mon Jul 12, 2010 5:28 pm
sowasred2012
I haven't tried it yet - but in case anyone decides "to hell with it" on a particular level - there's a part of me that wonders whether the point isn't to drive off the grid ala Flynn...

PostPosted: Mon Jul 12, 2010 5:20 pm
Shad0
Re: [GAME] Circuit Cycles
Re: badge

Quote:
YOU HAVE EARNED THE ACHIEVEMENT: "RIDE ON"
FOR COMPLETING LEVELS 1-8

And isn't it sweet of Encom to let the Flynn Lives folks connect to their site?

PostPosted: Mon Jul 12, 2010 5:18 pm
emeraldbeacon
My tactic for solving the puzzles is simply to keep trying to 'wrap around' the map. Don't block your bikes' paths to the blocks, by continually snaking in and out of the grid. Makes for some very careful and quick moves... I'm almost done with the second tier so far.

Badge attained for the first tier, FYI.

PostPosted: Mon Jul 12, 2010 5:16 pm
Hazama
Re: [GAME] Circuit Cycles
Also discussion on the rest of encomgames.jp

Agent Lex wrote:
Found via the postcard codes!

http://encomgames.jp/

And the important one:
http://encomgames.jp/circuitcycles/

It gets hard pretty quickly! The point is to click is cycle and collect the dots snake-style of the matching colour. You need to do it for all cycles in a level, though, so planning is needed.

If anyone can post a screenshot of each completed level as a walkthrough, that'd be great.

Anyone else have the flynnlives login screen overlap everything, making some levels unplayable... or is it time for me to reinstall flash?

PostPosted: Mon Jul 12, 2010 5:14 pm
Agent Lex
[GAME] Circuit Cycles
Also discussion on the rest of encomgames.jp

Found via the postcard codes!

http://encomgames.jp/

And the important one:
http://encomgames.jp/circuitcycles/

It gets hard pretty quickly! The point is to click each cycle and collect the dots snake-style of the matching colour. You need to do it for all cycles in a level, though, so planning is needed.

If anyone can post a screenshot of each completed level as a walkthrough, that'd be great.

PostPosted: Mon Jul 12, 2010 5:11 pm
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