Are you talking about "Aware"? I was just thinking about it the other day.
I've made a real life puzzle for the trailhead and the stalking was just about the drop, not a continuous thing during the whole game. I also wanted to create a character that would help the players if they got stuck. I'm trying to think around it, but right now I'm just banging my head against the wall. Thanks for your input though, I appreciate it.
And yes, I realise that I come off super creepy with this post.
Posted: Thu Oct 13, 2011 2:09 am