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Using real places/organizations
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[quote="kwool"]Get permission or don't risk it. In one of my past games, players were so resourceful as to look up Facebook accounts for each of the characters. That's how dedicated this audience is. I didn't have Facebook pages for any of them, but it turns out that there were people with the same name as the characters.[/quote]
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Page 1 of 1
[8 Posts]
Author
Message
zbeeblebrox
In fact, before giving up on this idea entirely, I would actually
recommend
you try contacting them for permission. At worst they'll say no and you'll just have to invent an organization. But you could end up with a great ally in helping you move the game along. And at
best
, you could end up with a surprise sponsor! More budget means more room for fun!
Posted: Mon Nov 29, 2010 9:46 pm
MageSteff
Sorry for the late reply - I don't check in that frequently lately.
Nothing wrong with using a real organization,
as long as you get the organizations permission
and explain to them it might generate a lot of contacts from your players.
I was part of a PM team that used an organization (Liftport) as part of the backstory for the game - we were in contact with Liftport, and they were kind enough to even add an email address we could give out to players looking for information.
On one hand, having a lot of unnecessary calls that block legitimate customers is bad, on the other hand, getting the free advertising (i.e. product placement) in an unusual venue might be nice for some types of businesses.
Posted: Thu Nov 18, 2010 1:14 am
kwool
Get permission or don't risk it.
In one of my past games, players were so resourceful as to look up Facebook accounts for each of the characters. That's how dedicated this audience is. I didn't have Facebook pages for any of them, but it turns out that there were people with the same name as the characters.
Posted: Thu Oct 28, 2010 8:51 pm
konamouse
Ghod, no! Players are very resourceful.
They find the real site and they will call. It happens.
Create the fiction, set up the fake business webpage so they players have an online resource but make it a 555-1212 number so they know it's fake, or setup a real number for the players to call and get a puppetmaster or actor to answer the phone as if they were the business.
But don't use a REAL business for a game (unless they are paying you to give them the publicity and headaches of players trying to contact them and pump them for intel).
Posted: Thu Oct 21, 2010 12:20 am
ndemeter
I could only buy that if you had a meta page from the beginning of the game and the players were fully aware of the rules(i.e. don't call real businesses).
Posted: Wed Oct 20, 2010 4:13 pm
Aperion
ah really? that sucks cause I found a place that works perfectly
what if I were to include a reference to the place?
like just mention the place in the context but leave out the link just so the players can go "oh wow that place is real!"
also for a little clarification the place is a church I wanted something to serve as a landmark that could further ground the story in the setting it takes place.
Posted: Wed Oct 20, 2010 4:04 pm
ndemeter
(Assuming that the real business has no idea you're doing this)
Yes, it is wrong.
Let me give you an example: Let's say you pick a New York deli as the place of the employment and you allow your player base to find the actual deli. The players could possibly start calling the deli causing the lines to be busy for legit lunch orders.
Thus the owner of said deli might come after you for loss of income. If the judgement is against you...well, then you might as well have had rented the deli for the day yourself.
So don't do it and save yourself the headache.
Posted: Wed Oct 20, 2010 3:45 pm
Aperion
Using real places/organizations
is it wrong?
So I'm cooking up this idea for an arg and I needed an organization that could be a the employer of one of the central characters a quick google search revealed such a organization that fit the bill perfectly in ways I couldn't have dreamed of but now I'm wondering is that wrong? should I include a real place in the story? keep in mind I would not have the players bothering this group nor would I be doing anything to them myself just referencing them at most maybe including a link to their website as a clue to a puzzle.
I this crossing a line or am I worrying about nothing?
Posted: Wed Oct 20, 2010 2:57 pm
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