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Chaotic Fiction
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Flynn Lives
[Reference] Wallet Codes and Cards
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[quote="Chezzo"]That last bit was just a j/k.[/quote]
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Flynn Lives
Topic review
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[21 Posts]
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Author
Message
Euchre
Yes,
they were checked
. The cards
had Flynn Lives stamped on them
, and that's it.
Posted: Mon Mar 08, 2010 12:00 pm
Broklynite
I know, I'm just messin' with ya.
Out of curiosity, has anyone examined the wallets and their contents with a blacklight?
Posted: Mon Mar 08, 2010 9:45 am
Chezzo
That last bit was just a j/k.
Posted: Mon Mar 08, 2010 9:27 am
Broklynite
Uh.....thanks?
Posted: Sun Mar 07, 2010 10:03 am
Chezzo
No, it's totally cool. I wasn't absolutely sure what you were saying, other than the "You take a look at it!" part. Maybe if I knew, I'd think you were a prat.
Posted: Sun Mar 07, 2010 9:14 am
Broklynite
I just realised that I came off sounding kind of like a dick in my last post- sorry, that wasn't intended. I really meant that I had pretty much no idea what I was doing and was more than happy for someone who did to take a look.
In any case, I suspect that rather than the flash containing anything hidden, the hints are right there on the surface; the glowing vs non-glowing cities. Of course, this is what everyone else already thought before, I was just too stubborn to believe it.
Posted: Sun Mar 07, 2010 6:03 am
Chezzo
I really don't think there is anything in this Flash file we don't already know about. It seems really straightforward. They use really weird, really similar variables, and their kung fu is amazing. I don't think we're going to learn anything from decompiling the flash.
The company I work for proxies web sites, and sometimes the Flash doesn't work so well on the proxy.
Posted: Sat Mar 06, 2010 11:58 pm
Broklynite
Chezzo wrote:
I decompile Flash for a living, and I don't think it means what you think it means. Plus, there are no extraneous images, sprites, or requests to load other .SWFs.
I've got all of those- I was only posting the bits relevant to the particular datum I was referring to.
But by all means- I have a smattering of various programing languages and such but cannot claim to really be up to date with any of them, least of all flash. If you want to have a go at it, feel free. What job requires you to decompile flash for a living, out of curiosity?
Posted: Sat Mar 06, 2010 9:34 am
Chezzo
I decompile Flash for a living, and I don't think it means what you think it means. Plus, there are no extraneous images, sprites, or requests to load other .SWFs.
Posted: Sat Mar 06, 2010 9:11 am
Broklynite
Continuing from the encom thread. Warning- could be considered cheating. I have only posted the relevant lines of code as the whoel thing is ~350 lines long.:
Spoiler (Rollover to View):
private var _2011891b:Timer = null;
private var _20118b1b:ErrorMessage;
private var _20118c1b:EmptyBtn;
private var _20118d1b:Array = null;
private var _20118f1b:MovieClip;
private var _2011911b:BaseMovieClip = null;
private var _2011921b:int = -4;
private var _2011931b:int = 619;
private var _2011971b:String;
private var _2011981b:Array;
private var _20119c1b:String;
private var _20119d1b:Boolean = false;
private var _20119e1b:int = 0;
private var _2011a11b:String;
private var _2011a21b:ServerRequest;
private var _2011a41b:Array;
private var _2011a71b:String;
private var _2011a81b:int = 0;
private var _2011aa1b:Grid;
private const FINISHED_LOADING_GAME_DATA:String = "FINISHEDLOADINGGAMEDATA";
public static const CARDS_DIR:String = "swfs/cards/";
public static const CARD_COUNT:int = 66;
public static const HOST_NAME_LOADED:String = "HOSTNAMELOADED";
public static const DEBUGGING:Boolean = false;
public static const DELIM:String = "-#-";
private static const REQUEST_METHOD:String = "GET";
private static const MAX_QUEUED_REQUESTS:int = 3;
public static const USING_AUTOREFRESH:Boolean = true;
private function _2011a61b() : void
{
;
_2011a21b._20114101b(_2011971b, "29ca8ef93", _2011ac1b, true);
return;
;
}// end function
cardbase/action/main
2011a61b???
2011a21b server request
20114101b ???
2011971b string
29ca8ef93
2011ac1b ????
I realize this doesn't say much, but it's an action from the main page. I think what it's saying is something like if it receives he string "29ca8ef93" to check witht he server and verify it to be true.
Posted: Tue Mar 02, 2010 5:11 pm
sporkbot
http://www.flickr.com/photos/28289748@N02/sets/72157623414378661/
Posted: Tue Mar 02, 2010 3:27 am
GreenAnarchist
EDGECRUSHER wrote:
My phone (Arizona) called North Carolina.
Weird! My phone (North Carolina) called Arizona. Wish I'd paid more attention to the order in which the cities went live. Wonder if the hand-off operatives answered the phone calls for the next mission call-ins? Very coordinated, if so.
Posted: Mon Mar 01, 2010 7:55 am
EDGECRUSHER
My phone (Arizona) called North Carolina.
Posted: Sun Feb 28, 2010 10:57 pm
GreenAnarchist
badhand77 wrote:
So here's a concern. My codes are on stickers applied to the wallet's plastic sleeves, and the cards themselves are inside the sleeves. I am pretty positive I put the correct cards back in the corresponding sleeves, but to rely on 26 other folks to do the same thing is a little iffy.
Zero Hour Phone info:
The number for "Call Me" is a local Minneapolis number that routes to a call center most likely. When I originally called the number, it rang 4 times before they picked up (both times I called them).
For what it is worth, I made sure to put my cards back into the correct sleeves after photographing.
As for my "Call Me" number, it traced back to Arizona. So, I'm guessing we DON'T all have the same call back number.
Also, I called my number twice, and got two different people answering. Both were obviously reading from scripts.
Posted: Sun Feb 28, 2010 11:23 am
badhand77
So here's a concern. My codes are on stickers applied to the wallet's plastic sleeves, and the cards themselves are inside the sleeves. I am pretty positive I put the correct cards back in the corresponding sleeves, but to rely on 26 other folks to do the same thing is a little iffy.
Zero Hour Phone info:
The number for "Call Me" is a local Minneapolis number that routes to a call center most likely. When I originally called the number, it rang 4 times before they picked up (both times I called them).
Posted: Sun Feb 28, 2010 10:52 am
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